![]() ![]() This hacks separates each mipmap to independent textures to display wrong-size mipmaps. Fixes some double framerate issues in Patapon 2, contributed by pamford Crash Tag Team Racing used to need it to pass checking memory stick screen. Gundam Battle Universe same problem as above. ![]() Gundam Battle Chronicle needs it to avoid crashes after most battles. Gundam Battle Royale might need it to avoid crashes when certain Ace enemies shows up. It makes sceGeDrawSync eat a lot of cycles which can affect timing in lots of games. We force this framebuffer to 1x and force download it automatically. The game draws solid colors to a small framebuffer, and then reads this directly in VRAM. This applies a hack to Dangan Ronpa, its demo, and its sequel. ![]() Star Wars: Lethal Alliance Digimon World Re:Digitize. Metal Gear Solid : Peace Walker see issue Metal Gear Solid: Portable Ops see issue Splinter Cell Essentials Asphalt 2 No US release, it seems. Phantasy Star games also have range culling issues. Other bugs, so we've restored this hack for now. This gets clamped in our current implementation, but attempts to fix it run into. See issue Phantasy Star Portable 2 and Infinity both use viewport depth outside. Nayuta no Kiseki might improve with pixel depth rounding. Heroes Phantasia Limited Edition Disc requires pixel depth rounding. Seems that writing to depth disables a faulty optimization it's trying to do as we saw in stencil draw. Attempted workaround for stencil testing driver bug on Arm Exynos similar to the previous Adreno bug. Heroes Phantasia requires pixel depth rounding. Taiko no Tatsujin Portable DX missing text. It's enough to do it at the vertex granularity. Phantasy Star Portable needs depth rounding to bit precision for text to show up. Sometimes the information may be incomplete though. This functionality should NOT be used for any of the following. This file is not meant to be user-editable, although is kept as a separate ini. You signed in with another tab or window. Learn more about bidirectional Unicode characters Show hidden characters. To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. But in practice, in the current state where shadows don't work, it'll do. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. cheat codes god of war chains of olympus for psp psp gameshark iso. Ppsspp 1 2 2 burnout dominator 60 fps cheat 4k testing. For Burnout Dominator you'll have to go the BIOS and enable Supposedly you can get 60fps from any game with existing slowmo codes? Cwcheat 6 60 download. Tested out 60 FPS cheat works really well. Does anyone know how to force a glorious 60fps on God Eater Burst? 60FPS with cheat v3. ![]()
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